Sketchdump: Ah hell, lots of stuff.
A bit of a sketch dump for you guys. =) All kinds of random, lazy sketches in here…
A bit of a sketch dump for you guys. =) All kinds of random, lazy sketches in here…
Yay, Shaintar! This was a (couple) scene(s) from our game session two nights ago. It was interesting to see how each of our different characters reacted to the news that four aggro’d Camonere soldiers were closing on our position thanks to an anonymous tip that some Pro-Light misfits were lurking around. But still, I think Nigel’s character sitting down the two remaining soldiers and managing to convert them to the Light while the other two of us were being chased up and down the city… so rad. He totally wins.
Who said being a Priest/Monk/Paladin/Holy Man was uncool?
And the bread/pastries thing… well, this whole mess started because we decided we wanted pastries. We went into a local Bakery (well, Lii didn’t… she has some issues with bakeries and baked goods in general) and Norwick thought he’d take that opportunity to ask the locals about the person we were trying to find. They’re the ones that tipped the local fuzz off. And after we paid them for their pastries, too! Bastards.
Right, this was a lot of fun to draw. I think I might have screwed up everyone’s likenesses a bit, but I’m still trying to get used to that. It would help if I had a simple comic style, but I think I’m stuck with this for now.
Anyway, let me know what you think! Do you like my gaming comics? I know they’re rather obscure systems/characters/settings and things, but I still like them a lot. Let me know if you have any suggestions for how I can get better!
Drawn first with blue mechanical pencil, inked, scanned, and removed the blue lines in Photoshop CS. It took about 2 hours to finish; just under one hour to plan it and draw it, a bit of a break, then the rest of the time to ink.
I have some time off school, and so I’ve been doing some sketching.
More Donald Duck because, hey, let’s face it, Donald duck is freaking awesome. What’s also awesome, is Michael Sporn, who’s been sharing a lot of gorgeous Donald Duck model sheets on his blog. Thank you so much Michael.
And this is trying to use what I’ve learned in designing/drawing my own old-timey animation character, Roy the Numbat. Of course, I’m using a lot of old Mickey Mouse in his design until I’m confidant enough to try something else. =)
His nemesis, Wilmer the Anteater, can be seen a few posts back. Roy’s a young orphan during the depression. Wilmer has a job as a construction worker. Hilarious (and rather sad) antics ensue as Roy tries to steal Wilmer’s lunch.
That’s the idea, anyway. =)
Edit: Oh crap! I just realized I’ve still been signing my work ‘09 instead of ‘10… darn! Will have to fix that.
Another art dump! I’ll try to keep the words short…
Polly the clone, working on an information console. Hacking is what she does best. =)
A page showing some sketches of d7’s character, Mercy Junius. And a small sketch of Polly too. =)
Tali’Zorah nar Rayyah (damn, forgot the “h” in the picture) from Mass Effect. I’m currently addicted to that game. Drawn using references from Creative Uncut (specifically this one). I haven’t done a detailed ink picture in ages, so this was tonnes of fun to do.
I hadn’t drawn a dragon in a while. I love dragons. I also love muscles. Some day I’ll learn how to draw both properly.
Inked with a brush pen.
Was going to be a picture of a Brinchie character from our Shaintar game, ended up turning into a referenceless body study. I really need to do more figure drawing, oi.
A page of Bambi deer (drawn from references on the official model sheets, with the bottom one being from my own head so-to-speak) and a southern belle. We were watching “Little Women” on Christmas, and the dresses were itching at me to be drawn.
And Dennis suggested “A person lying in snow” as a drawing prompt, and it turned into this. I’m planning on playing around with it in Photoshop to see what I can make of it. Rushed and crappy inking job ftw!
Right, that’s all I’ve got so far. Hope you all had a lovely holiday, and I wish you all the best for the coming New Year! Thanks for reading. =)
Yesterday Dennis came over again, and once more told me that I should go ahead and do another quick photoshop sketch, kind of like the one I did of the monk boy in my last post. He said I should draw my character concept for an upcoming game of Diaspora that we’ll be playing soon, so I did!
Polly comes from a system named Andy’s Left Foot, a very boring system with one homeworld where they are one of the technological centres of the cluster. The upper class rules with an iron fist, but the planet is overrun with people and pollution, so the upper class likes to get away as often as possible. As such, they are known as the cluster’s Tourists. Anyone who can afford it, mostly the cream of the upper class crop, can make clones of themselves to take care of their business while they’re on vacation, sometimes for years at a time. Sometimes the rich make clones of themselves just to do the work they don’t want to do, but which would be too improper to hire someone else do for them. When the Primes come back from vacation, or the clones wear out, they are recycled back into the system.
Anyway, Polly was one of these clones. Her Prime (the person she was cloned from) was a high-level politician of some kind, and as such Polly was taught all the things her prime knew during Escalated Development. However, she managed to slip through the cracks during the behavioural conditioning and cybernetic imprinting process, and found herself with her own free will and ambition, something that was supposed to be suppressed and stamped out. Being probably the fiftieth clone of this important person, she wasn’t really watched much, nor was she important, making it possible for her to coast through her duties until she was able to engineer a plan to escape.
So, she escapes, and spends her life on the run, jumping from ship to ship, system to system. Her lack of hair makes it difficult, since that’s a sure sign you’re a clone, so she wears a lot of bright make-up and ghastly wigs to try and disguise that fact. Thankfully, fashion in the cluster is such that this makes her blend in rather than stand out.
Here she’s in her room, alone, crying over a love she lost tragically just a little earlier. Clones have no hope of developing any kind of relationships with people, let alone falling in love, so the experience really affected her a lot. All she wants is to live her own life, though a rogue clone is one of the most dangerous things to the people of Andy’s Left Foot due to the knowledge they would hold of the important individuals and their doings. The are hunted down like plague dogs.
Polly isn’t her real name. Indeed, as a clone she wouldn’t have a name, probably an identification number of some sort. I figured Polly was fitting, though, since it is a popular name for parrots, something that copies/mimics others. Since that’s a clone’s entire purpose, I thought she’d be the kind of person who would allude to that fact when choosing a name for herself.
Right… so, yeah, sketched up in Photoshop and inked and coloured there. Again on my laptop. I made another animated .gif to show the different layers of sketch, ink, colour, etc.:
Again you’ll see a blank box; click on it to see the animation. =)
It’s been a long time since I cel-shaded anything, so please forgive any sloppiness or blazing errors you might find. It just takes practice, and I am rather happy with what I came up with in this picture, especially on her face. =) Though I probably should have chosen different colours… the colour scheme is exactly the same as that Monk Boy picture; orange, red, and purple. Oi vey. Ah well! It still looks neat.
I have to head to class now. Enjoy!